From the New York Times, I learned about Airport Security, a flash game where you have to be the screener:
As little animated passengers march up to the checkpoint, you must click on icons of various prohibited items depicted in their carry-on bags or on their persons, while not letting the lines back up. (A laptop without a mouse is not advisable).
The trick is, news flashes on the bottom of the screen keep changing the rules on what’s allowed and what’s not. You have to be quick to click on newly prohibited or allowable items, among them Sioux war bonnets, tubes of Preparation H, cattle skulls and conch shells.
The voice announcements are also maddening and distracting, just like real airports. “Attention all passengers: Please be advised that transporting any object through security is discouraged,” one says. “Mr. John Smith, please pick up your underpants at the west security booth,” says another.
There are three skill levels: fickle, arbitrary and knee-jerk.
Online reviews of the game are, let’s say, mixed. “It’s kinda stupid,” writes one critic. “It’s the best game in the world!” raves another. I’ll just say it’s somewhat stupid, and requires fast reflexes and an ability to adapt to absurd and arbitrary rules changes.
Just like real airport security.
I think I’m more in the “kinda stupid” camp on it, but I’m still wasting time with it, so maybe it’s not the one who’s stupid.